#version 3.7; global_settings { assumed_gamma 1.0 } background { color rgb <0.02, 0.03, 0.04> } camera { location <0, 0, -4.2> look_at <0, 0, 0> angle 34 } light_source { <-6, 7, -7> color rgb <1.2, 1.2, 1.2> } light_source { < 6, 3, -2> color rgb <0.45, 0.55, 0.7> } light_source { < 0, 8, 4> color rgb <0.25, 0.35, 0.45> } #declare FuzzyCyanGlass = material { texture { pigment { color rgbt <0.15, 0.95, 0.95, 0.78> } finish { diffuse 0.05 specular 0.85 roughness 0.015 reflection 0.06 conserve_energy } normal { bumps 0.10 scale 0.08 } } interior { ior 1.52 caustics 1.0 fade_distance 1.8 fade_power 1.2 fade_color <0.10, 0.90, 0.90> } } box { <-1.15, -1.15, -1.15>, <1.15, 1.15, 1.15> material { FuzzyCyanGlass } hollow // "stained" and "fractal" feel via turbulence and slight pigment variation texture { pigment { marble turbulence 0.9 octaves 6 omega 0.55 lambda 2.1 color_map { [0.00 color rgbt <0.05, 0.70, 0.80, 0.86>] [0.35 color rgbt <0.10, 0.95, 0.95, 0.78>] [0.65 color rgbt <0.02, 0.55, 0.75, 0.88>] [1.00 color rgbt <0.18, 1.00, 0.95, 0.74>] } scale 0.9 } finish { diffuse 0.04 specular 0.9 roughness 0.02 reflection 0.05 conserve_energy } normal { granite 0.18 turbulence 0.8 scale 0.18 } } }