#version 3.7; global_settings { assumed_gamma 1.0 max_trace_level 8 } background { color rgb <0.06, 0.08, 0.12> } camera { location <0, 2.2, -6.2> look_at <0, 1.1, 0> angle 38 } light_source { <6, 8, -8> color rgb <1.00, 0.98, 0.95>*1.2 area_light <1.2,0,0>, <0,0,1.2>, 5, 5 adaptive 1 jitter } light_source { <-6, 4, -2> color rgb <0.55, 0.70, 1.00>*0.35 } plane { y, 0 texture { pigment { color rgb <0.09, 0.10, 0.12> } finish { diffuse 0.7 reflection 0.06 specular 0.08 roughness 0.05 } } } #declare Mood_Glass = texture { pigment { color rgbt <0.75, 0.92, 1.00, 0.88> } finish { specular 0.75 roughness 0.01 reflection 0.10 } } #declare Mood_Core = texture { pigment { color rgb <1.00, 0.58, 0.20> } finish { diffuse 0.8 ambient 0.0 } } union { // Outer "mood bubble" sphere { <0, 1.25, 0>, 1.15 texture { Mood_Glass } interior { ior 1.35 } } // Inner warm core sphere { <0.20, 1.05, -0.05>, 0.48 texture { Mood_Core } finish { emission 0.6 } } // Small orbiting droplets (thoughts) sphere { <-0.95, 1.55, 0.20>, 0.14 texture { Mood_Glass } interior { ior 1.35 } } sphere { < 0.85, 1.70, -0.10>, 0.11 texture { Mood_Glass } interior { ior 1.35 } } sphere { < 0.10, 2.15, 0.55>, 0.09 texture { Mood_Glass } interior { ior 1.35 } } // Subtle stand shadow anchor (matte) cylinder { <0, 0.01, 0>, <0, 0.18, 0>, 0.55 texture { pigment { color rgb <0.06, 0.06, 0.07> } finish { diffuse 0.9 specular 0.05 roughness 0.12 } } } rotate <0, -10, 0> }